Sherlock&Picasso

Game Designer: Sylvain Lasjuilliarias
Artwork: Alexander Shaldin

20–30 min

3–6

10+

Game Overview

What can be easier than drawing a ladder or a Christmas tree? A few lines on a piece of paper will be enough. But what if another person will come and turn your sketch into something completely different? And right in front of your eyes, the ladder turns into tracks with a train at full speed, and the Christmas tree becomes a toothy monster…

Each round in Sherlock&Picasso, there is a pairing of the artist and the rascal. The first has 40 seconds to sketch up to eight objects, and the second then spoils each picture, so other players can’t guess the initial object. If they do, they and the artist gain victory points; if they don’t, the rascal has managed to fool them and gets points for that!

International Publishers

COMING SOON

Key Selling Points

Great mass market product: easy to grasp the essence of the game right from the cover
The rules are incredibly easy to learn and explain
Fast-paced and dynamic fun
Perfect for parties and family gatherings

Contents

84 cards

20 cardboard tokens

2 screens

2 pencils

1 sheet pad

Game Rules

Game Rules (EN)

All you need to know to play the game.

Single-page Overview

Learn how to play the game at a glance.

Sales Sheet

Single-page gameplay overview with all the business information included (MSRP, MOQ, Availability).

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