Spyfall DC

Game Designer: Alexander Ushan
Artwork: Robb Mommaerts

15+ min

3–8

13+

Game Overview

Based on the social party game Spyfall, DC Spyfall is an easy-to-learn party game that features bluffing, suspicion, probing questions, and clever answers. At the start of each round, players receive a secret card informing them of the group’s location — one of twenty unique DC locations, including Arkham Asylum, the Daily Planet, the Hall of Justice, and S.T.A.R. Labs — except for one player who receives the Joker card instead. The Joker doesn’t know where he is, but if he can figure out his location before his cover is blown, he wins the round!
DC Spyfall features four optional several expansion modules: Harley Quinn giving the Joker a secret helper, Super Power Cards giving players unique powers or restrictions, two Multiverse decks in which all cards are different locations, and an all-Joker (Spy) deck.
Crazy twists on an already crazy game!

International Publishers

Key Selling Points

All the social deduction fun of Spyfall, but with DC characters and locations

Four optional expansion modules to add variety and difficulty

All-new, humorous DC-themed art for 20 locations that share a common back with previous Spyfall games, making them all fully compatible

Contents

160 Location Cards (20 packs, each with 7 Location Cards and 1 Joker)

16 Multiverse Cards (2 Packs, each with 8 different Location Cards)

8 Additional Joker Cards (1 Pack with all Jokers!)

12 Super Power Cards

24 Storage Bags

Game Rules

Game Rules (EN)

All you need to know to play the game.

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